Supporting slides for the ELISE webinar Using serious games in the geospatial domain to stimulate digital transformation of government
Structure of the presentation
Introduction to the topic
‘Why’ can games in the geospatial domain help stimulate the digital transformation of government?
‘What’ elements can be stimulated through gamification?
‘How’ to prepare the design and development of serious games
‘Who’: game mastering issues
Where’ and ‘When’: dealing with situational awareness and adaptation
Synthesis of main messages
Conclusions
Recommendations
Open Questions
Results of the serious game student project
Next steps
Key Literature Resources
Categorisation
Type of document
Presentation
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